Hello World!
Hi, I’m Michael Torruella
Whether it’s a big team effort or a one-man passion project, I always find innovative ways to engage the audience and improve the overall experience.
Recent Works
When it comes to creating games, novelty, innovation, and fun are my core focus.
Take a look at some of my most recent projects. In every case, I wanted to be sure that what I built was unique and interesting. I approach every project through the lens of “Why Should I Play This Game?”. There are hundreds of similar games out there, what reason does anyone have to play mine? With this in mind I create experiences that are enjoyable and fun!
The Planning is Indispensable
Having a solid understanding of the end goal or final product is critical to any project, regardless of medium. And if we’re being honest, designing the GDD is one of the really fun parts anyways :)
Sample GDD: Panhelion
I love to write. The Panhelion is one of my original concepts that I turned into a sample Game Design Document. This is of course only a vertical slice of what the finished product would be, but I love this idea and I would love to take it further!
Models and Designs
I enjoy all parts of the game development pipeline. Though I consider myself to be a programmer at heart, these are some of the models and compositions I’ve worked on both in classes and just for fun!
Title
Rover Truck
Year
Spring 2015
Title
Nywald Staves
Year
Spring 2015
Title
Tori Gate
Year
Fall 2020
Title
Nywald Mountains
Year
Winter 2019
Title
Redwood
Year
Spring 2019
Title
Melted
Year
Summer 2019
Title
Where I’m From
Year
Spring 2022
Title
Fat Fred
Year
Spring 2022